
Bodies commodities (2022)
Audio-Visual Installation/Performance
Using interaction to draw the audience into a morally ambiguous act
Full Throttle! (2021)
Interactive Sculptural Sound Installation, Sonification of Space Data
Using human interaction to show how we interfere and possibly block our own path


Neurotic Network Training (2023)
Audio-Visual Performance
Problematising human-computer relation in an audiovisual performance
interactive sound sculptures (2019-ongoing)
Interactive Sound Sculptures
Working with interaction and explorable artworks

